Hello, The trick to uploading files is the little program, which gets normally installed in:
C:\Program Files\Windows CE Tools\BIN\CEFILEVW.EXE You have to copy the files one by one and make the directories by hand. I tried to find faster ways to do this, but this was a waste of time. Great that windows CE can use the newest sword libraries now! Good luck with the Unicode things you want to get done. I will hope to check in a change soon that will allow disabling the HTML interface using a compiler-directive. When you use this, the emulator will speed up some, but more importantly, debugging will work again. I recon that the Unicode will also be easier to get to work without the HTML. Johan -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Troy A. Griffitts Sent: Friday, January 16, 2004 19:41 To: [EMAIL PROTECTED] Subject: Re: [sword-devel] Windows CE interface Johah, Thanks for the answers and encouragement. Johan Gorter wrote: > http://www.microsoft.com/windowsmobile/resources/downloads/developer/d > ef > ault.mspx > > It comes with an emulator, so you can use it. (I should add however > that this device only emulates 16Mb of memory and sometimes a large > book like psalms will not decompress). I'm still not sure how to upload a module to the emulator. Any help there would be greatly appreciated. > The frontend is already split off from the library. There are two > projects in the workspace, one which results in the sword.dll file and > one which results in the gui.exe. The gui uses the header files and > the generated sword.lib from the first project though. Yes, you had everything split very nicely! Very nice work. > I really hope you can get the main sword repository working with this > gui. I was thinking since I had to make a lot of modifications due to > problems with namespaces, we should disable the namespaces in the > sword library (There was an option for this, wasn't there?). Well, like I said, it 'compiles' for me now :) I'm not sure if it actually works, cuz I can't get a Bible onto the emulator yet :) > Feel free to make the CVS repository with the gui sources that I sent > already. If it needs some modifications due to changes in the sword > library, this should only be in one file, which is the wrapper. Thank you. I've just added the CVS module called 'swordreader'. Your write access information will follow in a private email. > I do not know if the unicode modules will be easy to do. The CE-system > is completely unicode, but it may need some more work to function. > > Greetings and may God bless you, Thank you again! This is fun :) May God use this work mightily for His Kingdom. -Troy. > > Johan > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Troy A. > Griffitts > Sent: Thursday, January 15, 2004 06:19 > To: [EMAIL PROTECTED] > Subject: Re: [sword-devel] Windows CE interface > > > Johan, > I don't have a wince handheld right now, but would like to help you > out a little on this project. Can you tell me exactly what version of > the development tools to download (possibly with a link), and how I > might get things compiled? I'm guessing that they come with some kind > of emulator for debugging, so I can still help without a device; is > this correct? > > My plans: > Get all required modifications to the sword library into the main > sword CVS repository. > > Split your frontend out from the sword code and be sure it compiles > against the latest sword CVS repository. > > Get your frontend checked into CVS so we can keep it version > controlled and can share in the development together. > > Try a few unicode modules out and be sure we can get it working with > at least Greek, Hebrew, and Roman scripts. > > And finally, I'll help you with your question about turning options > on and off. If you get time before I get all these previous things > done, the functions that you'll want to look at are > SWMgr::getGlobalOptions, and others right around that one in the > include file. > > Excited to work together on this. I know many people are overjoyed > that you've started this and accomplished so much! > > -Troy. > > > > Johan Gorter wrote: > >>Hello all, >> >>I have just made some progress on the windows CE user interface for >>sword. The text is now displayed through the built-in browser, so it >>can do some more layout-things. I have made a screen shot for everyone > > >>who is interested to see what the program looks like right now. (and >>what an IPAQ looks like) >> >>http://home.student.utwente.nl/j.gorter/SwordReader/ >> >>I have a question about the thml filters: >> >>I use the thmlhtml filter to generate the HTML to display. How can I >>get the html formatted in such a way that the notes disappear (or move > > >>somehow), that red words of Christ are turned on (when available), and > > >>that other features (for example centered text in songs) are also >>shown? >> >>I hope someone can help me out here. >> >>My (and I have faith it is also His) planning on the rest of the >>project is like this: >> >>version 0.5 - The first version that I emailed to the list version 0.6 > > >>- The update version that I sent version 0.7 - this version (Source >>and compiled version in >>http://ozy.student.utwente.nl/~drsoong/SwordReader0.7.zip) >>version 0.8 - The find page implemented >>version 0.9 - The first real beta version: downloadable from a >>webpage, a normal installer, an about screen, etc >> >>Greetings from the Netherlands, >> >>Johan >> >>_______________________________________________ >>sword-devel mailing list >>[EMAIL PROTECTED] >>http://www.crosswire.org/mailman/listinfo/sword-devel > > > > _______________________________________________ > sword-devel mailing list > [EMAIL PROTECTED] > http://www.crosswire.org/mailman/listinfo/sword-devel _______________________________________________ sword-devel mailing list [EMAIL PROTECTED] http://www.crosswire.org/mailman/listinfo/sword-devel