Karl,

I'll have a look. Those changes were fairly major and I was worried I might 
have broken something. The test suite passes, so I will try to include your use 
case in the test suite to assure better coverage, once we determine what that 
is. Do you have an idea of how you are using versekey? When you display a 
chapter, are you iterating on the key or on the module? Any help to reproduce 
the problem in a snippet of code would be greatly appreciated. I'll let you 
know what I find.

Karl Kleinpaste <[email protected]> wrote:

>Someone came into #xiphos to note a problem in Xiphos' operation in
>recent builds.  I hadn't done much with Xiphos in some weeks, so I
>updated all source and rebuilt my world.  I get a similar result as
>this
>fellow's screenshot:
>
>http://ompldr.org/vaHB0eg/Screenshot%20from%202013-03-10%2019:34:05.jpg
>
>Only Gen 1 displays correctly; all other chapters are a similar mess.
>
>Building successive Sword revisions through 2788, I found the problem
>begins at 2785.
>
>I won't even pretend to understand all that's going on in the fairly
>large change to versekey.cpp, but clearly something in this area has
>done some damage at this point, at least insofar as Xiphos uses it.
>
>Can those more well-informed take a close look at what's been done at
>2785 and suggest something as to what could have gone wrong here?
>
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