Hi Greg, On Wed, Jun 26, 2013 at 2:58 PM, Greg Hellings <greg.helli...@gmail.com>wrote:
> > > > On Wed, Jun 26, 2013 at 8:44 AM, Nic Carter <niccar...@mac.com> wrote: > >> (Sorry for the top reply) >> >> IMHO it would be easier to switch to downloading a ZIP file of the module >> than it would to add the infrastructure required to generate a custom >> listing of file names. >> I encountered the issues you point out (and agree with you) & gave up. >> If/when the CrossWire httpd server changes (& the HTML output changes), the >> installmgr code will break :) >> >> My vote, long ago, was to switch to downloading ZIP files instead of each >> individual module file, but no one has implemented that yet (would you mind >> looking, Jaak? My c++ skills are very rusty, as you have seen!) :) >> > > The ability to locally install from a zip file is a long-standing feature > request. Since it is so easy for a user to end up downloading the zip > packages from the server, it would be nice if applications could just pass > the file to the engine and have it unzip and install the module. I believe > there is a front-end that has implemented this (BPBible, maybe?) but it has > never made it back into the engine. > BPBible does indeed implement this. As it relies on the Python zipfile module it would probably need a fair amount of work to try and force it back into C++. Jon > --Greg > > _______________________________________________ > sword-devel mailing list: sword-devel@crosswire.org > http://www.crosswire.org/mailman/listinfo/sword-devel > Instructions to unsubscribe/change your settings at above page >
_______________________________________________ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page