Assuming that the programmers eventually succeed in getting the 64bit version of PocketSword compiled without errors, may I remind developers that there are still many users who, like me, have older iOS devices that are only 32bit.
We don't want to abandon PocketSword users that have older machines. It's impossible to install a 64bit app into a 32bit device. Some app developers therefore have two editions of each app, one for 64bit devices and one for 32bit devices. For example, the iOS app called VPN Unlimited from KeepSolid. Not being an iOS app developer, I don't know if there is an alternative way to resolve this, other than having two separate apps. (I've seen Windows apps that detect whether the processor is 32bit or 64bit, and which proceed with the installation accordingly. There are further complications in 64bit PCs, as the updater ideally needs to detect any previous 32bit version of the program, and offer to first delete that before installing the 64bit version.) Please remember this as the project proceeds. Thanks. Best regards, David -- View this message in context: http://sword-dev.350566.n4.nabble.com/Older-iOS-devices-and-future-PocketSword-releases-tp4656505.html Sent from the SWORD Dev mailing list archive at Nabble.com. _______________________________________________ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page