One of the the pros for these Events classes is that you have
auto-completion for which events are available. That's really the only
purpose these classes serve, and imo it is a good thing.

However, there is a chance for conflicts, but I think this is more a
documentation issue; we probably have to create a naming convention for
events to make sure people do not create conflicting names.

Kind regards,
Johannes


On Mon, May 2, 2011 at 9:27 PM, Jordi Boggiano <[email protected]> wrote:

> Which honestly is a stupid idea. It works in a very constrained use
> case like doctrine, but otherwise it basically means that method names
> have to be unique for every event, across the entire project, it means
> we have to namespace method names..
>
> What a great step forward this was.
>
> Flash had the same way in early versions with ActionScript 1, you'd
> have to use: on (foo) { some code } for your event handlers. Now in
> AS3, just like in JS, you can attach listeners with a callback to any
> event dispatcher, method names don't matter and every dispatcher can
> have any event name that can clash. Just like we had before actually.
> Of course we don't have that many events so having one central
> dispatcher with slightly longer (namespaced) event names makes sense
> for us to keep a low footprint, but global namespace for method names,
> really?
>
> Why did we change again?
>
> Cheers
>
> On Mon, May 2, 2011 at 9:20 PM, Kris Wallsmith <[email protected]>
> wrote:
> > I liked that too, but the event name has to be a valid method name now.
> > Kris
> >
> > On Monday, May 2, 2011 at 12:19 PM, Jordi Boggiano wrote:
> >
> > On Mon, May 2, 2011 at 9:09 PM, Kris Wallsmith <[email protected]
> >
> > wrote:
> >
> > I think it is misleading to the user to encourage the use of class
> constants
> > as event names. An event name is a simple string in a global namespace
> while
> > a class constant includes a namespace and class name. I am concerned that
> > users will create disparate class constants with the same value, leading
> to
> > a collision. For example, if Foo\Bar::preExecute and Bar\Foo::preExecute
> are
> > both equal to 'preExecute' they will both trigger the same listeners when
> > dispatched, which will probably lead to unexpected results and some
> > unnecessary WTFs.
> > The best solution I can think of is to stop using class constants and
> just
> > use simple strings instead. This will make it clear to the user that they
> > are dealing with a simple string in a global namespace.
> > $dispatcher->dispatch('preSomethingExecute')
> > What do you think?
> >
> > I think I liked how it was namespaced before, core.request,
> > core.response, it looks like service names etc. Now it looks like IE's
> > onfoo JS events, except with a camelCased spin on them.
> >
> > Cheers
> >
> > --
> > Jordi Boggiano
> > @seldaek :: http://seld.be/
> >
> > --
> > If you want to report a vulnerability issue on symfony, please send it to
> > security at symfony-project.com
> >
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> >
> > --
> > If you want to report a vulnerability issue on symfony, please send it to
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>
>
>
> --
> Jordi Boggiano
> @seldaek :: http://seld.be/
>
> --
> If you want to report a vulnerability issue on symfony, please send it to
> security at symfony-project.com
>
> You received this message because you are subscribed to the Google
> Groups "symfony developers" group.
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>

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