*I was wondering if you can produce realistic sounds by literally solving 
the **string equation for an electric guitar...*


Perhaps, but you would probably have issues with performance -- you may be 
able to get a good sound, but it would be difficult to generate it in real- 
or near-real time.

For strings (and some kinds of percussion) physical modeling is often used, 
but not taken in the direction of modeling the string or membrane. The most 
common form of modeling is digital waveguide synthesis 
<https://en.wikipedia.org/wiki/Digital_waveguide_synthesis>. One of the 
earliest "good sounding" approaches was probably the Karplus-Strong 
<https://en.wikipedia.org/wiki/Karplus%E2%80%93Strong_string_synthesis> 
algorithm, which is usually considered a physical model (albeit a pretty 
abstract/conceptual one).

You may want to look at cSound's repluck (which is based on Karplus-Strong).

http://www.csounds.com/manual/html/repluck.html

On Thursday, April 6, 2017 at 12:55:06 PM UTC-4, Ondřej Čertík wrote:

-- 
You received this message because you are subscribed to the Google Groups 
"sympy" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/sympy.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/sympy/df2cf836-1512-443f-b9c4-f7a69cec3e6f%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to