Being an engineering student with a passion for physics,especially mechanics, i think this project idea would be a great fit for me, and help me expanding my python skill set as well
Looking into the idea, it says there is no previous work on the topic so i am slightly confused here as it also says that currently Kane's and Lagrange's method are being used to compute the same. Hence i am going to assume that you want to do away with those completely as they are quite overkill of a treatment in most cases. I am to assume this module is to built ground up so both statics and dynamics in such a way that the user doesn't need to know even the basic equations of motion. So i could broadly say this project can be divided into 3 segments : Kinematics Dynamics Refactoring the existing code, improving it and merging all this together Within these obviously, there are many different mathematical treatments possible depending on the physical situations to be computed. As such i Kindly request any of the members to give an indication of what the endgame for this idea is, as in what would you like the end product to be? If i can get an indication regarding that i can make a more detailed path of how i plan to get there , and timeline, and everything i plan to implement for the same. Please do suggest further actions to be taken . I hope this will be a fruitful collaboration -- You received this message because you are subscribed to the Google Groups "sympy" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/sympy/8fff973d-272a-418a-a669-3c7b08e0d785%40googlegroups.com.
