Being an engineering student with a passion for physics,especially 
mechanics, i think this project idea would be a great fit for me, and help 
me expanding my python skill set as well

Looking into the idea, it says there is no previous work on the topic so i 
am slightly confused here as it also says that currently Kane's and 
Lagrange's method are being used to compute the same. Hence i am going to 
assume that you want to do away with those completely as they are quite 
overkill of a treatment in most cases.

I am to assume this module is to built ground up so both statics and 
dynamics in such a way that the user doesn't need to know even the basic 
equations of motion. 

So i could broadly say this project can be divided into 3 segments :

Kinematics
Dynamics
Refactoring the existing code, improving it and merging all this together

Within these obviously, there are many different mathematical treatments 
possible depending on the physical situations to be computed. 

As such i Kindly request any of the members to give an indication of what 
the endgame for this idea is, as in what would you like the end product to 
be? If i can get an indication regarding that i can make a more detailed 
path of how i plan to get there , and timeline, and everything i plan to 
implement for the same. Please do suggest further actions to be taken . I 
hope this will be a fruitful collaboration

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