First, thanks for the fast reply.

My knowledge in low-level TCP/IP isn't very good, but I don't think all data
are sended in one packet in my case. I use the TOP command because a 
RETRIEVE, in some
servers, mark e-mails as read and not list it anymore after a successful
retrieve. To avoid this, I send a TOP command with a high line count, so all
data are dropped with TOP command. I tested bandwidth limit using a 12 MB
message, which I don't think can be send in a single TCP packet, and the 
bandwidth limit doesn't work at all.
So, presuming that my TOP request isn't a single TCP packet operation, how I 
can implement bandwidth limit (or can be implemented in Synapse classes)?




----- Original Message ----- 
From: "Lukas Gebauer" <[EMAIL PROTECTED]>
To: "Ararat Synapse" <[email protected]>
Sent: Tuesday, February 13, 2007 10:18 AM
Subject: Re: [Synalist] Bandwidth Limit in TPOP3Send class


>> I am very impressed about Synapse. It's truly robust and stable, much
>> more than Indy.Sockets Components. Good job on developing this
>> library. I was using pop3send class, and I verify that bandwidth limit
>> isn't working when using the "Top" method. I try to understand why and
>> I note that TPOP3Send.Top method invoke the RecvString method at
>> TBlockSocket class, and RecvString don't make a call to
>> LimitBandwidth.
>
> RecvString call RecvPacket if is necessary. And RecvPacket call
> lowlever RecvBuffer, what contains bandwidth limitation code.
>
> problem can be in packetnature of TCP connection. If I receive one
> big packet, then I read all data from it without bandwidt limitation.
> Bandwidth limitation is applied between two or more packets.
>
> So, bandwidth limitation is implemented as minimum time between two
> readed packets. If you read just one packet, then you got it
> immediately, but next packet can be readed after some time, defined
> by setted bandwidth and size of readed datas.
>
>
>
> -- 
> Lukas Gebauer.
>
> E-mail: [EMAIL PROTECTED]
> http://synapse.ararat.cz/ - Ararat Synapse - TCP/IP Lib.
>
>
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