Hi Mikael Ostensson, thank you for the reply. What you say sound very promising, but of cause it requires a lot of thread work. Well the latency should be as low as possible, without server using too much energy. I can see how the groupcanread call would help me receive information from a lot of client connections. But what would help do a broadcast, without doing a loop in a locked client list? Could this be done with a sendmessage api, and check for this message within every thread? Or is that a wrong approach to this problem? Broadcasting data is my biggest concern right now, and I would like to hear from anyone with experience in doing that (a good way).
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