Bugs item #1687726, was opened at 2007-03-25 07:20
Message generated for change (Comment added) made by horkana
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Category: Usability
Group: Latest release (0.61.05)
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Paul Wise (pabs3)
Assigned to: Nobody/Anonymous (nobody)
Summary: use a menubar instead of a button for the canvas menu

Initial Comment:
Currently we have a button on the top-left for people to click on and show the 
main per-canvas menu. We should replace that with a menu bar across the top of 
the canvas windows and also provide a preference for switching between the two.

To fix this, we need to modify WorkArea::WorkArea in workarea.cpp at line 624 
to prevent menubutton (at line 722) being created and instead insert a menu 
bar. This includes increasing the number of rows and also moving the other 
widgets down 1 row.

The main menu definition is in ui_info in app.cpp on line 815 in the 
init_ui_manager function. That definition is incomplete because certain menu 
items are added/removed dynamically later.

Any solution also needs to ensure that the popup menu still works. Relevant 
places include CanvasView::popup_main_menu in canvasview.cpp at line 1798, 
CanvasView::on_layer_user_click in canvasview.cpp at line 2091 and probably 
elsewhere.

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Comment By: Alan Horkan (horkana)
Date: 2007-06-22 00:23

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in terms of accessibility and catering to users with pens and tablets
Synfig will want to try and reduce the reliance on right click, and a menu
bar will help in that regard too.  
On a personal note a menu bar will make Synfig substantially more
comfortable for me to try and use and learn, just as it make a significant
difference to Dia, GIMP, and Inkscape (but in the last case it came with
much more substantial design changes which really helped too).  

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