Bugs item #1807709, was opened at 2007-10-04 21:03 Message generated for change (Comment added) made by dooglus You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1807709&group_id=144022
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: dooglus (dooglus) Assigned to: Nobody/Anonymous (nobody) Summary: radial blur doesn't render properly Initial Comment: radial blur doesn't consider tiles blurring into each other. when you zoom in, the canvas is rendered as 128x128 pixel tiles. each block is rendered separately, but the radial blur layer doesn't allow for blur from objects in one tile leaking onto another tile. ---------------------------------------------------------------------- >Comment By: dooglus (dooglus) Date: 2007-10-06 00:02 Message: Logged In: YES user_id=1546005 Originator: YES Fixed in r843. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1807709&group_id=144022 ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Synfig-devl mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synfig-devl
