Author: Konstantin Dmitriev <[email protected]>
Date:   Tue Sep  6 20:04:55 2011 +0700

Merge remote-tracking branch 'origin/genete_advanced_outline' into 
zelgadis_master

* origin/genete_advanced_outline: (87 commits)
  As requested, newly created advanced outline layers are non homogeneous
  Remove useless warning and info messages.
  Fix render bug produced by bad interpolation when passing through 
artificially inserted first and last width points.
  Remove translatable entries for files that don't exists now.
  Typo
  Fix wrong parameter order.
  Fix trimming dash offset layer parameter to be allow negative offsets
  To keep back compatibility, don't use homogeneous interpolation when 
homogeneous is off and loading old "0.1" layer version.
  Now that homogeneous just places the widthpoints and the interpolation is 
always homogeneous, let's redefine the "Homogeneous" description
  Remove debug info
  Fix some render artefacts
  When rendering an advanced outline with homogeneous false then calculate the 
interpolated width as homogeneous to avoid render artefacts.
  Remember the start and end tips of the dash widthpoints that are removed 
because they are out from [0, 1] and restore them later
  Correct some documentation
  Do not render last cusp when lies in the middle of an empty dash.
  Fix some render glitches. Correct one bad iterator calculation.
  Add some debug info
  Keep a copy of the original widthpoints before remove the non visible. Keep 
track of them and do the dash withpoints interpolation properly
  Remove regular widthpoints that lie on an empty dash segment.
  Make the width of new dash withpoints to be 1.0 for testing porpouses
  ...

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