Author: Yu Chen <jco...@gmail.com> Date: Tue Nov 22 18:18:23 2011 +0800
Rename preview (window) stop to pause --- synfig-studio/src/gui/dialogs/dialog_preview.cpp | 2 +- synfig-studio/src/gui/preview.cpp | 26 +++++++++++----------- synfig-studio/src/gui/preview.h | 8 +++--- 3 files changed, 18 insertions(+), 18 deletions(-) diff --git a/synfig-studio/src/gui/dialogs/dialog_preview.cpp b/synfig-studio/src/gui/dialogs/dialog_preview.cpp index 0d5d776..e9e4cc3 100644 --- a/synfig-studio/src/gui/dialogs/dialog_preview.cpp +++ b/synfig-studio/src/gui/dialogs/dialog_preview.cpp @@ -79,7 +79,7 @@ void Dialog_Preview::set_preview(etl::handle<Preview> prev) void Dialog_Preview::on_hide() { Dialog::on_hide(); - preview.stop(); + preview.pause(); preview.stoprender(); } diff --git a/synfig-studio/src/gui/preview.cpp b/synfig-studio/src/gui/preview.cpp index 3b3d7f6..d760957 100644 --- a/synfig-studio/src/gui/preview.cpp +++ b/synfig-studio/src/gui/preview.cpp @@ -364,7 +364,7 @@ playing(false) //attach(*button,1,2,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK); button = manage(new Gtk::Button(/*_("Stop")*/)); - button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::stop)); + button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::pause)); IMAGIFY_BUTTON(button,"synfig-animate_pause",_("Pause")); hbox->pack_start(*button,Gtk::PACK_SHRINK,0); //attach(*button,2,3,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK); @@ -640,7 +640,7 @@ bool studio::Widget_Preview::play_update() { time = adj_time_scrub.get_upper(); adj_time_scrub.set_value(time); - play_stop(); + play_pause(); update(); //synfig::info("Play Stopped: time set to %f",adj_time_scrub.get_value()); @@ -671,7 +671,7 @@ void studio::Widget_Preview::slider_move() //for other things updating the value changed signal... void studio::Widget_Preview::scrub_updated(double t) { - stop(); + pause(); //Attempt at being more accurate... the time is adjusted to be exactly where the sound says it is //double oldt = t; @@ -708,7 +708,7 @@ void studio::Widget_Preview::set_preview(etl::handle<Preview> prev) synfig::info("Setting preview"); //stop playing the mini animation... - stop(); + pause(); if(preview) { @@ -792,18 +792,18 @@ void studio::Widget_Preview::play() } -void studio::Widget_Preview::play_stop() +void studio::Widget_Preview::play_pause() { playing = false; - signal_stop()(); + signal_pause()(); if(audio) audio->stop(); //!< stop the audio //synfig::info("Stopping..."); } -void studio::Widget_Preview::stop() +void studio::Widget_Preview::pause() { //synfig::warning("stopping"); - play_stop(); + play_pause(); timecon.disconnect(); } @@ -815,7 +815,7 @@ bool studio::Widget_Preview::scroll_move_event(GdkEvent *event) { if(event->button.button == 1 || event->button.button == 3) { - stop(); + pause(); } } @@ -845,7 +845,7 @@ void studio::Widget_Preview::set_audio(etl::handle<AudioContainer> a) void studio::Widget_Preview::seek(float t) { - stop(); + pause(); adj_time_scrub.set_value(t); } @@ -854,7 +854,7 @@ void studio::Widget_Preview::repreview() if(preview) { stoprender(); - stop(); + pause(); preview->get_canvasview()->preview_option(); } } @@ -869,7 +869,7 @@ void studio::Widget_Preview::stoprender() #ifdef SINGLE_THREADED if (preview->renderer->updating) - preview->renderer->stop(); + preview->renderer->pause(); else #endif preview->renderer.detach(); @@ -878,7 +878,7 @@ void studio::Widget_Preview::stoprender() void studio::Widget_Preview::eraseall() { - stop(); + pause(); stoprender(); currentbuf.clear(); diff --git a/synfig-studio/src/gui/preview.h b/synfig-studio/src/gui/preview.h index fdfc61b..0779f3e 100644 --- a/synfig-studio/src/gui/preview.h +++ b/synfig-studio/src/gui/preview.h @@ -204,7 +204,7 @@ class Widget_Preview : public Gtk::Table void slider_move(); //later to be a time_slider that's cooler bool play_update(); - void play_stop(); + void play_pause(); //bool play_frameupdate(); void update(); @@ -223,7 +223,7 @@ class Widget_Preview : public Gtk::Table void preview_draw(); sigc::signal<void,float> signal_play_; - sigc::signal<void> signal_stop_; + sigc::signal<void> signal_pause_; sigc::signal<void,float> signal_seek_; public: @@ -239,13 +239,13 @@ public: void clear(); void play(); - void stop(); + void pause(); void seek(float t); void stoprender(); sigc::signal<void,float> &signal_play() {return signal_play_;} - sigc::signal<void> &signal_stop() {return signal_stop_;} + sigc::signal<void> &signal_pause() {return signal_pause_;} sigc::signal<void,float> &signal_seek() {return signal_seek_;} bool get_loop_flag() const {return b_loop.get_active();} ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl