Bugs item #3474332, was opened at 2012-01-16 00:47
Message generated for change (Comment added) made by genete
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Category: Crasher/nasty bug
>Group: GIT version
>Status: Pending
>Resolution: Fixed
Priority: 7
Private: No
Submitted By: David Rylander (rylleman)
Assigned to: Genete (genete)
Summary: Play/pause by shortcut causes canvas to stop updating.

Initial Comment:
If I play/stop playback of the canvas, often the canvas stops responding. It 
doesn't update when moving the bar in the timeline but the animation can still 
be played back. Stopping animation then puts the canvas back to the frame it 
froze on.

It happens almost always if I play/paus rapidly.

I haven't been able to trigger this bug with the default play/stop shortcuts 
(ctrp+p/Escape) but it can always be triggered (as far as my tests go) when 
changing the shortcuts to something else like comma/period or greater 
than/lesser than.
I've also never been able to trigger this bug by using the play/pause buttons.

To reproduce change play/pause shortcuts in the accelrc file, then open Synfig.
Create a circle and in animation mode place it at left side of canvas. Then on 
last frame move it to right side of canvas.
Scrub timeline and see canvas update.
Hit play/paus a couple of times scrub back and forth a bit and eventually see 
the canvas stop updating.

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>Comment By: Genete (genete)
Date: 2012-04-17 09:52

Message:
I think Iv'e fixed this bug on current master branch. Please test it and
report if it is fixed. If you cannot build by your own please let me know
and I'll provide custom binaries.

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Comment By: Genete (genete)
Date: 2012-04-09 02:07

Message:
This bug becomes a crasher in OSX Lion.

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3474332&group_id=144022

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