Bugs item #3591433, was opened at 2012-11-30 12:05
Message generated for change (Tracker Item Submitted) made by burginabc
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3591433&group_id=144022

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Binary Installation
Group: Latest release
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: BURGINABC (burginabc)
Assigned to: Nobody/Anonymous (nobody)
Summary: Tremendous memory usage when importing large PNGs.

Initial Comment:
When I import many large (high-res) PNGs into a scene, memory usage shoots up 
dramatically. My guess as to what's happening is that it is decompressing the 
PNGs upon import and storing the fully decompressed bitmap data in memory, 
which is hugely inefficient. Maybe the new Cairo based version you're working 
on doesn't have this issue and my point is moot because you're working on it 
anyway, but just want to inform you that the stable release has a huge issue 
with this.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3591433&group_id=144022

------------------------------------------------------------------------------
Keep yourself connected to Go Parallel: 
TUNE You got it built. Now make it sing. Tune shows you how.
http://goparallel.sourceforge.net
_______________________________________________
Synfig-devl mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/synfig-devl

Reply via email to