Bugs item #3591433, was opened at 2012-11-30 12:05 Message generated for change (Tracker Item Submitted) made by burginabc You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3591433&group_id=144022
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Binary Installation Group: Latest release Status: Open Resolution: None Priority: 5 Private: No Submitted By: BURGINABC (burginabc) Assigned to: Nobody/Anonymous (nobody) Summary: Tremendous memory usage when importing large PNGs. Initial Comment: When I import many large (high-res) PNGs into a scene, memory usage shoots up dramatically. My guess as to what's happening is that it is decompressing the PNGs upon import and storing the fully decompressed bitmap data in memory, which is hugely inefficient. Maybe the new Cairo based version you're working on doesn't have this issue and my point is moot because you're working on it anyway, but just want to inform you that the stable release has a huge issue with this. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3591433&group_id=144022 ------------------------------------------------------------------------------ Keep yourself connected to Go Parallel: TUNE You got it built. Now make it sing. Tune shows you how. http://goparallel.sourceforge.net _______________________________________________ Synfig-devl mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synfig-devl
