Bugs item #1906418, was opened at 2008-03-03 10:13 Message generated for change (Comment added) made by zelgadis_ksee You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1906418&group_id=144022
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Genete (genete) Assigned to: Nobody/Anonymous (nobody) Summary: Eyedrop doesn't seems to work porperly Initial Comment: Using svn 1849 For example. Over a feathered region it doesn't read properly the alpha value. Sometimes it read 100% sometimes it reads 0%. But for a feathered circle yes. For Radial Blurs it seems not to work. For Blur it works like for feather: a 100% 0% thing. For Mandelbrot's and Julia it seems to work. For gradient I still so confused. If there is not transparency it works fine. But if there is transparency it seems to fail with the RGB. ---------------------------------------------------------------------- Comment By: Konstantin Dmitriev (zelgadis_ksee) Date: 2012-12-26 04:16 Message: This bugtracker is no longer active. The issue is moved to the new bugtracker - http://synfig.org/issues/thebuggenie/synfig ---------------------------------------------------------------------- Comment By: dooglus (dooglus) Date: 2008-09-24 15:23 Message: Related (duplicate) bug reports: --- "eyedropper doesn't work with straight blends" draw two overlapping circles set the top one to be 'straight' blended, with an amount of 0.5 the overlapping region will be opaque, but the other parts of the 2 circles will be semi-transparent. point to them, and look at the 'A' field in the 'Info' panel. it shows 100% in one of the two semi-transparent areas. this has since been fixed for circles, rectangles and 'shapes'. it's possible that some layers still have the problem. --- "get_color() in layer_shape is ugly for feathered edges" See http://dooglus.rincevent.net/random/region-twirl.sifz for example - each pixel from get_color() is either inside or outside - there's nothing between in the feathered region. get_color() uses the single-pixel Blur operator() method rather than the surface version. It gives us a pixel that's either inside or outside the blurred shape. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1906418&group_id=144022 ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ Synfig-devl mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synfig-devl
