Hello Djay,

2015-04-17 5:52 GMT+06:00  <d.j....@free.fr>:
> yop,
>
>>>I am not sure if brush will become faster until we migrate to the new
>>>rendering engine.
>
>>>Best Regards,
>>>K.
>
> If i remember well what i have saw in the implementation of synfig (mypaint)
> brush , it is quite similar of what i have remember of the mypaint code ...
>
> Konstantin, you say it's slow 'cause to the render engine... why not? i
> can't say
> no or yes ... i don't know this part of the code.
>
> So waiting the work into the rendering engine, what do you think of that -
> two step - idea ? :
> 1) draw in a minimalistic way the path ( if possible transform the path in a
> vertex
> in the same time) in a single thread with a high priority
> 2) draw the stroke with mypaint lib in a thread with a lower priority

At the moment Ivan is working on implementing the OpenGL rendering
engine, so I would prefer to wait until he will get the first results.
^__^

Consider, that we have problems with threads on Windows version...

> ...
> nota / hop hop ...V1rc4 flag has been setted ... another step from the one
> ... :-),
> Konstantin (and russian team) what a great work !
> do you take time to sleep sometime ... ?

Sometimes yes. ^__^

Best Regards,
K.

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