Hello Djay, 2015-04-17 5:52 GMT+06:00 <d.j....@free.fr>: > yop, > >>>I am not sure if brush will become faster until we migrate to the new >>>rendering engine. > >>>Best Regards, >>>K. > > If i remember well what i have saw in the implementation of synfig (mypaint) > brush , it is quite similar of what i have remember of the mypaint code ... > > Konstantin, you say it's slow 'cause to the render engine... why not? i > can't say > no or yes ... i don't know this part of the code. > > So waiting the work into the rendering engine, what do you think of that - > two step - idea ? : > 1) draw in a minimalistic way the path ( if possible transform the path in a > vertex > in the same time) in a single thread with a high priority > 2) draw the stroke with mypaint lib in a thread with a lower priority
At the moment Ivan is working on implementing the OpenGL rendering engine, so I would prefer to wait until he will get the first results. ^__^ Consider, that we have problems with threads on Windows version... > ... > nota / hop hop ...V1rc4 flag has been setted ... another step from the one > ... :-), > Konstantin (and russian team) what a great work ! > do you take time to sleep sometime ... ? Sometimes yes. ^__^ Best Regards, K. ------------------------------------------------------------------------------ BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT Develop your own process in accordance with the BPMN 2 standard Learn Process modeling best practices with Bonita BPM through live exercises http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- event?utm_ source=Sourceforge_BPM_Camp_5_6_15&utm_medium=email&utm_campaign=VA_SF _______________________________________________ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl