Branch: refs/heads/master
  Home:   https://github.com/synfig/synfig
  Commit: 1210f50b67ffa33d34f6312c7e6a14bf12e87a91
      
https://github.com/synfig/synfig/commit/1210f50b67ffa33d34f6312c7e6a14bf12e87a91
  Author: rodolforg <rodolf...@users.noreply.github.com>
  Date:   2021-10-10 (Sun, 10 Oct 2021)

  Changed paths:
    M synfig-core/src/synfig/layers/layer_skeleton.h
    M synfig-core/src/synfig/layers/layer_skeletondeformation.h
    M synfig-studio/src/gui/actionmanagers/layeractionmanager.cpp
    M synfig-studio/src/gui/states/state_bone.cpp

  Log Message:
  -----------
  Add Handle type to Skeleton and SkeletonDeformation layers (#2348)

avoid misunderstandings

This commit fixes some Layer_Skeleton::Handle::cast_dynamic()
and Layer_SkeletonDeformation::Handle::cast_dynamic() casts.
Sometimes coder supposed that it would check the specific layer
class, but they only dynamically cast to Layer class itself.




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