Branch: refs/heads/master Home: https://github.com/synfig/synfig Commit: 1210f50b67ffa33d34f6312c7e6a14bf12e87a91 https://github.com/synfig/synfig/commit/1210f50b67ffa33d34f6312c7e6a14bf12e87a91 Author: rodolforg <rodolf...@users.noreply.github.com> Date: 2021-10-10 (Sun, 10 Oct 2021)
Changed paths: M synfig-core/src/synfig/layers/layer_skeleton.h M synfig-core/src/synfig/layers/layer_skeletondeformation.h M synfig-studio/src/gui/actionmanagers/layeractionmanager.cpp M synfig-studio/src/gui/states/state_bone.cpp Log Message: ----------- Add Handle type to Skeleton and SkeletonDeformation layers (#2348) avoid misunderstandings This commit fixes some Layer_Skeleton::Handle::cast_dynamic() and Layer_SkeletonDeformation::Handle::cast_dynamic() casts. Sometimes coder supposed that it would check the specific layer class, but they only dynamically cast to Layer class itself. _______________________________________________ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl