Hi there!

Some time ago I've read in David Herrmann's blog about DRM/KMS device node
splitting project, and now I realised that render node splitting is already
merged into kernel and enabled by default since release 3.17, which is
going to be included in major distros' next releases.

I suppose it's still not sufficient to have finally several Xorg servers
running on different outputs of a same graphics card (needed for full
single-GPU multiseat), right? What's still lacking?

Thanks in advance!
-- 
*Laércio de Sousa*
*Orientador de Informática*
*Escola Municipal "Professor Eulálio Gruppi"*
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*Mogi das Cruzes - SPCEP 08717-390*
Telefone: (11) 4726-8313
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