Nice pic ;-) But I'm not sure you are "technically more accurate"
here. If
you want to be so, draw a polygon for the intersection, not a node.
Finally,
straight forward lines are more reflecting the reality. And turning
restrictions are not required (in simple case) if you have the
oneway tags.
But sometimes, I agree with you that this solution makes mapping
easier when
the intersection is more complex than this one.
Pieren
Hello can you please point out an example of using a polygon to define
an intersection? I haven't seen this technique yet.
Thanks !
Tyler
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