Nice pic ;-) But I'm not sure you are "technically more accurate" here. If you want to be so, draw a polygon for the intersection, not a node. Finally,
straight forward lines are more reflecting the reality. And turning
restrictions are not required (in simple case) if you have the oneway tags. But sometimes, I agree with you that this solution makes mapping easier when
the intersection is more complex than this one.

Pieren

Hello can you please point out an example of using a polygon to define an intersection? I haven't seen this technique yet.

Thanks !

Tyler
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