>>> quite often there are node-type objects on bridges or in tunnels. >>> >>> What to do with them? Tunnel or bridge tags are dfined only for >>> ways. >> >> please be a bit more specific on what you mean. Do you mean… >> >> a) … a node on a way that is tagged as tunnel or bridge, or >> b) … a node that is itself tagged tunnel or bridge? >> >> Maybe link to an example on the map ☺. > > I believe b) would be the correct alternative. E.g., > amenity=waste_basket, man_made?surveillance, highway=street_lamp or some > such object that is on the bridge/tunnel rather than below it/on ground.
Ah. You think the OP is talking about *real-world* objects and how to tag them. I was thinking they are talking about bugs in the map ;). (I don't tend to classify real-world objects as node-type when talking about them ;).) In that case, I believe the layer=* tag should be used instead, giving the object the same layer as the tunnel or bridge. -nik
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