On 19-Jun-17 08:30 PM, Martin Koppenhoefer wrote:
2017-06-18 17:44 GMT+02:00 Joachim <nore...@freedom-x.de
<mailto:nore...@freedom-x.de>>:
Currently we categorize settlements by number of inhabitants, modified
by importance. I would rather not open another dimension. The type of
of a settlement can be deduced by processing the landuse inside. If
there is use in a binary (yes/no) property it should be added to the
place=* feature: e.g. dispersed_settlement=yes. But this looks more
like job for Wikidata.
we base our settlement classification not only on population, the
population numbers serve as an indicator what size we expect from
certain classes in certain areas, but they are not hard limits. Other
factors we consider: part of a settlement or whole settlement,
functional/cultural parameters (a place which is officially a "town"
in Italy will be a town in OSM, a place which isn't a "town" will not
become more than a "village") and maybe more.
The functional aspect counts to a fair degree in Australia. As the over
all population density is low a small remote settlement will usually
have more facilities that a European would expect from the settlements
population size.
Settlements can serve a vast area with high demand for these facilities.
If a settlement failed to provide these facilities travelling times to
obtain these services would be large (days there and back).
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