_ _:
Node is, I think the best solution, but it also require some changes to current
editors: if you move a way, you didn't always look on each of the moved nodes if
there is a tag width=* . So editors could automatically handle that by showing a
warning like when you move a big number of points or when you move an object outside
of your view, saying "Hey ! You are moving a tag with a width attribute, are you sure
this attribute will be still valid ?" or something like that...
This information could be crucial for [oversize load]
(https://en.m.wikipedia.org/wiki/Oversize_load
<https://en.m.wikipedia.org/wiki/Oversize_load>) and it's really cool to see some
people interested in mapping this !
After all, I don't think that routing is going to happen immediately for these types
of transport, but it's by adding data that can be fed into these calculators that
they will appear.
It does happen that width is used. I found out the hard way this summer.
I was driving a van and had put the width of the vehicle in OsmAnd as 2.05 m.
Going to Oude Vos parking lot I was routed through some very small and narrow roads
and ended up in a dead end.
Later I found out that the problem was that
https://www.openstreetmap.org/way/6525244
had maxwidth=2.
I believe that OsmAnd treat "width" the same way.
I have checked with overpass turbo and found a lot of width and maxwidth values that
look suspicious.
We should be very careful not to tag width values that are too conservative.
Even if the asphalt has eroded on a short section of a road so that it is e.g. 1.9 m
wide, a 2.05m wide car could probably still pass.
If there is a port, gate or building passage that it 1.9m wide, it is a different
matter. But then the 2.05m width of my car is excluding side mirrors. Including
mirrors it is 2.3 m.
--
Niels Elgaard Larsen
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