Supt_of_Printing wrote:

Well if someone can explain to me what is actually wrong with
smoothing out the chunky jagged curves on intersections, the useless
street names on slip lanes, etc., the useless over-abundance of
directional arrows for every little bit of the intersection where the
direction is quite obvious (making the intersection look messy),
crossovers in median strips matching the intersecting roads rather
than the road it is actually in, etc., etc., etc., I may get it! But
surely the aim is to give a professional and clear non-confusing
look to the roads on the finished product rather than how it looks on
the potlatch editing mode. I would rather the editing mode looks like
a bit of a dog's breakfast so that the finished product doesn't!

We are making topographical and routable maps here, not knitting or
crocheting.  Routing software in particular requires simple common-sense
rules about interconnections and direction of flow.  Just basic
functionality like having a GPS tell you which exit number to take
(relative to your entry point) won't work on roundabouts you've made
look nice.

I will continue to edit to get the roads and intersections to look
professional, reflecting reality, rather than the confusing, chunky
rendering with an over-abundance of arrows and street names that I so
 often come across.

I for one don't want an OSM which looks pretty, but is useless!  The
reality we seek is utilitarian, not just aesthetic.

John H


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