most renderers have smarter algorithms than just get rid of every 'x' nodes
- they do it more like- reduce the number of nodes so that the feature
deviates by less than 'x' distance / angle


On Thu, Nov 1, 2012 at 6:46 PM, John Smith <[email protected]>wrote:

> On 1 November 2012 19:32, Li Xia <[email protected]> wrote:
> > The issue is one of performance, and sorting data no the fly is an
> expensive operation.
>
> there is already apps that do off line rendering, they pre-process
> data, and usually drop the number of nodes to 1/10th etc
>
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