most renderers have smarter algorithms than just get rid of every 'x' nodes - they do it more like- reduce the number of nodes so that the feature deviates by less than 'x' distance / angle
On Thu, Nov 1, 2012 at 6:46 PM, John Smith <[email protected]>wrote: > On 1 November 2012 19:32, Li Xia <[email protected]> wrote: > > The issue is one of performance, and sorting data no the fly is an > expensive operation. > > there is already apps that do off line rendering, they pre-process > data, and usually drop the number of nodes to 1/10th etc >
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