What follows are the reactions of 2 people on talk-be, regarding my question. I know Ivodeb is not happy with how I tried to solve the marriage between proper rendering of normal maps and maps of bus routes. We'd need a separate tag for indicating that these 'roads' are not actually there, but they are more like 'virtual pathways' of where the vehicles are likely to travel across such a wide road, devoid of lanes.
Please let me know what you think. Ivodeb would also like to see two oneway streets between the platforms, but there too, there is only a wide slab of concrete. I could add them to the multipolygon, ofc, but that's completely breaking with how OSM used to map. Maybe it's the way to go, though. So three main possibilities: 1. map only what's really there. Result: ugly bus routes 2. do it halfbaked, like it's now. 3. go completely nuts with the virtual pathways and add the spaces between the platforms to the multipolygon as well. Result: really clear and smooth bus routes. Jo Hi, I'm working on the bus terminal of Leuven in Belgium. http://www.openstreetmap.org/?lat=50.882181&lon=4.714964&zoom=18&layers=M There is a triangular shaped slab of concrete with an island, the bus terminal is right next to it. I created many 'ways' that are not exactly there, but in order to create contiguous relations they are needed. My biggest beef with the rendering are all those little one way arrows. So I already took them away, but somebody else insists on putting them back... What I did with the multipolygon conveys what's actually there. All the virtual ways are paths across the concrete in order to get a nice picture when rendering the bus routes. It seems like a good compromise, but I'm at a loss about whether it's the right way to map the whole area. Thanks for your input. Jo Beantwoorden Doorsturen Beantwoorden Richard Mann aan mij, talk details weergeven 4 okt. (3 dagen geleden) The Mapnik rendering is not perfect, and one of its imperfections is its over-display of one-way arrows. That's a problem for the renderer to fix, I'm afraid. I think you always need ways, even if they are covered by an area, so your approach strikes me as just fine. Richard - Tekst uit oorspronkelijke bericht weergeven - > _______________________________________________ > talk mailing list > t...@openstreetmap.org > http://lists.openstreetmap.org/listinfo/talk > > Beantwoorden Allen beantwoorden Doorsturen Richard Mann uitnodigen om te chatten Beantwoorden Dave F. aan talk details weergeven 5 okt. (3 dagen geleden) On 04/10/2010 18:39, Jo wrote: > > My biggest beef with the rendering are all those little one way arrows. > Who cares about that when you got seven pubs adjacent to each other! :-) DaveF.
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