On Sat, Nov 7, 2009 at 3:50 PM, Ian Dees <[email protected]> wrote: > This is the desired effect. Technically there should be one multipolygon > defining the waterway (or lake) and another multipolygon for the wooded area > (with separate ways? or maybe the wooded area's outer way should be the > lake's inner way?).
If they are non-overlapping and abutting, they two multipolygons should share the same way. Or, more helpfully, if a mapper will always want to adjust both at the same time, they should be the same way. For example, if there is an inner way of a lake multipolygon, and another way representing the island (e.g. with its name) then there should only be one way. There can't be a gap between the edge of the lake and the start of the island; if there extra nodes need adding to better define the edge of the lake then it needs changing on the island too. Forest polygons on islands might be more tricky, since if there are significant areas of either beach or some other non-trees then a mapper might want to make the forest smaller than the hole in the polygon at some point in the future. I've yet to see a sufficiently high quality import where the GIS department works to the same kind of accuracy that we do! > Keep in mind that removing duplicate nodes/ways in all cases is bad ... in > some cases there actually are two features at the exact same point. If those features, in the real world, can be moved independently, then they should be two ways. If fixing the shape of one necessitates making the same changes to the other, the nodes/ways should not be duplicates of each other. Cheers, Andy _______________________________________________ Talk-ca mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-ca

