>I think that a static (periodically refreshed) 'binary tile'
>architecture where the OSM DB is boiled down into tiles designed for
>the single purpose of being rendered quickly is the way to go.
>Ideally a map viewer can then call upon both the standard bitmap tiles
>and the vector tiles and combine them how it chooses.

I did do something like this some time ago for the purpose of building an 
experimental 3D vector renderer of OSM data overlaid on an SRTM 3D landscape. 
You could request OSM data by tile; it was in a format optimised for rendering 
(basically, ways were sent back to the client as XML or JSON lists of 
coordinates in "Google Mercator" (900913) projection ready to render, rather 
than OSM IDs). However due to reorganisation of the Freemap server, the URL is 
no longer live. However it is in OSM SVN under

http://svn.openstreetmap.org/sites/free-map.org.uk/OLD/freemap/ws/trsvr.php

and I can dig out a live demo if there is interest.

Nick
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