By the way, Stamen has explained how they did their Watercolor map: http://content.stamen.com/watercolor_process http://content.stamen.com/watercolor_textures
I have correctly guessed most of the steps except for the part about using Perlin noise. (I had guessed they used some sort of noise, but none of the noise generators I know could do what they did. In other words, Perlin noise is one thing new I learned today!) Stamen also explained how they did their Terrain map: http://content.stamen.com/terrain_process _______________________________________________ talk-ph mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-ph
