On 18 Sep 2009, at 18:29, Peter Miller wrote:
On 18 Sep 2009, at 18:05, Shaun McDonald wrote:On 18 Sep 2009, at 17:42, Peter Miller wrote:We then have enough information for people to play trains! If the station has multiple levels then each element should have alayer tag and we will need to consider how one manages a single level(concourse) where one side has a level entrance to the outside world layer=0? and the other side is up a load of steps to the concourse andcould be considered layer=1 I guess we just choose a set of layers wewill use and then join them to the outside world with a 'footway' or with 'steps' For a lift we use a node with multiple layer numbers highway=lift? layer=0,1,2?You need a way with 2..n nodes (one for each layer) which are almost on top of each other. This will mean that the lift will be routable.Sounds like tagging for the router to me which I guess is just as bad as tagging for the renderer. Should we not tag it as it is and the politely request that the routers accommodate it?
It is not tagging for the router. It is tagging it the way that it is. i.e. there is a connection between the 2 floors, thus so there needs to be a way added to connect them.
We are also going to need to politely ask the guys who develop theeditors to make it possibly to edit in 3D by picking a layer to work on.
+1 I think it's Japanese cities that really need it more than the UK. Shaun
Let's start by modelling it well and then see if we can get the tools to catch up although.... it might be useful to tag one station as you propose just to test the router navigating from Piccadilly underground platform 1 on level -6 to main-line platform 3 on level 1! Regards, PeterShaun _______________________________________________ Talk-transit mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-transit_______________________________________________ Talk-transit mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-transit
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