If you have two streets intersecting and put a number on that node, it isn't
clear which street that applies to. You could add an artificial node close
to the end of the street, but that seems a bit more messy to me. So my gut
feel is that the simplest approach is still attributes on the street.

You can also fairly easily write some validation checks that would highlight
(and fix) many errors (number ranges being repeated, or a range which was
reversed).

On Sun, Nov 15, 2009 at 6:16 PM, Anthony <[email protected]> wrote:

> On Sun, Nov 15, 2009 at 7:47 PM, Dale Puch <[email protected]> wrote:
> > Split each intersection, then build relations for the streets.
>
> Do you even have to split?  Just add a node, and put the house number
> on the node.
>
> > One of the problems has been which side is left if the way is reversed.
>
> Put the house number on the nodes.  Up is the direction in which the
> numbers go up.  Reversing the way then has no effect.  :)
>
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-- 
Peter Batty - President, Spatial Networking
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Blog: http://geothought.blogspot.com
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