Hey Jonathon,

This looks great, it’s fantastic to see the LA Times leading on this work.
Adding buildings to LA is super cool. Having grown up in suburbanized
Atlanta I know it’s a lot harder to wander about and add buildings than in,
say, New York or Berlin.

Quick question: do you all have any structural information about the
buildings related to earthquake safety? If so I’d be interested in what
tagging schema you’re using for them. I work with OSM for disaster
management in my day job so I’m always keeping an eye out for good ideas
from others.

Keep it up and don’t let the usual import haters get you down.

- Robert


On Thu, Jun 30, 2016 at 6:37 PM Rihards <ric...@nakts.net> wrote:

> On 2016.06.30. 17:58, Michael Reichert wrote:
> > Hi,
> >
> > Am Fri, 17 Jun 2016 22:20:46 +0000 schrieb Jonathan Schleuss:
> >> The Los Angeles Times will host another import party to push the "Great
> >> L.A. County Import" forward. We've imported more than half a million
> >> buildings with the great help of locals and the folks from Mapbox.
> >
> > Did each participant use a separate account for this import?
> >
> >> My focus is to use this import strengthen the Southern California OSM
> >> community. But, the project is open to all. If you're in the area,
> >> please join us.
> >
> > Do you really believe that this helps the local community? A healthy map
> > has a strong community and a strong community consists out of people who
> > look after their neighbourhood on the map (i.e. keep data up to date).
>
> a good import motivates local mappers. when they see that the map is
> kinda there but a pub, shop or housenumber is missing, it easier for
> them to start.
> if they see blank area, they go "why bother".
> building outlines are very hard to collect for amateur mappers, and it
> is a large amount of work even with good sources.
>
> i'd like to say thank you to everybody who has done a proper, careful
> building import (no overlaps with existing buildings, no nodes on
> straight sections, orthogonalised etc :) ) - i know it was a lot of work.
> ...
> --
>   Rihards
>
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