I very much agree with Douglas and Rihards that glebius' mapping is (around 
here) unusual, "terrible" and difficult to parse, even for experienced mappers 
who have been mapping for most of the history of OSM, like me.  Glebius is 
right in my backyard and I've found his coastal "restructurings" (e.g. 
http://www.osm.org/changeset/46756097) to be bizarre and unnecessary, often 
overwriting correct official (county GIS imported) data simply to not "share 
some nodes" or "improve the mess."  He claims that "the consensus in Russia is 
that advanced polygons is the way to go."  Well, not here, I assure both 
Glebuis and the talk-us list of that unequivocally.

Glebius uses a JOSM plugin (and it AMAZES him that this functionality has not 
yet been built into JOSM's base code!) called "reltoolbox."  It promulgates 
what he calls "advanced multipolygons" and in the below-noted changeset 
acknowledges that he believes these "became a world wide consensus," but of 
course, they have not.  Glebius has glibly assumed reltoolbox and its resulting 
data is widespread, when in fact it is not:  neither locally, regionally, nor 
continentally.  He further says the "quality of OSM data in USA is much worse 
than in other countries" when in fact, my small county of Santa Cruz (through a 
wiki-documented process of both importing local government landuse polygons and 
painfully though lovingly improving them over three revisions and many years) 
actually won a Gold Star Award at BestOfOSM.org for "nearly perfect landuse."  
Well, before glebius snarled up a perfectly geometrically valid coastline and 
many of its landuse polygons, amenities, parks, marinas and recreation areas in 
Santa Cruz before I manually reverted a good number of his "fixes."

Glebius may believe he is "saving data" by "reducing overlapping nodes," but 
the added complexity to do this in multipolygons is distinctly confusing to 
many (most) OSM volunteers, especially beginners who find multipolygons 
confusing or intimidating.  I'm not saying glebius' practices or resulting data 
are wrong, but rather that when they overwrite perfectly already-correct data, 
his time is likely better spent on other OSM tasks.  Especially when he rudely 
calls correct and even award-winning data "a mess."

Please, glebius, don't do this here.  Everybody else in our community find your 
submissions to be confusing and difficult to maintain, this practice is 
ANYTHING BUT widespread (here in North America), you are overwriting valid data 
in a way that makes it nearly impossible to update with better data (especially 
when part of import updates) and whatever small cost you believe you are saving 
in either elegance or the amount of data in the map is very much outweighed by 
"simpler is better."  Simple, while it may share a few nodes or overlap some 
ways, isn't wrong, it is far easier to understand and maintain, especially for 
novice mappers, and ESPECIALLY when updates to imported data essentially rely 
on the "simple polygon" paradigm which already works so well in our map.

With respect,
SteveA
California


Douglas Hembry <[email protected]> writes:
> Greetings everyone,
> I've just had a short changeset discussion with mapper glebius prompted 
> by changeset 46612750 "Properly multipolygonize Monterey coast line". My 
> understanding is that the map of this stretch of coastline has been 
> restructured to avoid adjacent ways that share nodes. Accordingly, only 
> a single way ever connects any set of nodes, and the single way 
> participates, if necessary, in multiple relations. A result of this is 
> that in a high density area like downtown Monterey Bay many small areas 
> like building footprints or pedestrian areas are defined as distinct 
> multipolygons, with several ways (outers) making up the outline. An 
> example at:
> 
> https://www.openstreetmap.org/#map=18/36.61726/-121.90045
> 
> (look at Hovden Way near the top, or the outline of 700 Cannery Row, 
> further down near Bubba Gump, comprised of seven outer ways)
> 
> glebius believes that this approach (with the help of the reltoolbox 
> JOSM plugin) is easier and less error-prone than having multiple simple 
> closed ways (eg, a building footprint and an adjacent pedestrian area) 
> sharing a set of nodes on their adjacent boundary. . (I hope I'm 
> representing this accurately, glebius will correct me if I'm getting it 
> wrong).
> 
> In my limited experience I've never encountered this before, and at 
> first sight I'm not convinced, particularly when considering future 
> maintenance. I told glebius that I wanted to find out  what the 
> community thought. Is this just one more valid optional way of mapping? 
> To be recommended for adoption if possible? Or to be avoided? Thoughts?

And Rihards <[email protected]> writes
> not an authoritative opinion : it's terrible. mapping contiguous areas
> as multipolygons results in data that is extremely hard to modify (think
> splitting landuse from a building) and is more than a minefield for newbies.
> 
> personally, i either redo these as separate ways when i have the time
> (original authors do not object as they have went either mad or out of
> energy after working with multipolygons too much), or give up and leave
> the area outdated - i don't have the skills to maintain that.


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