> By the look of things it's a 64 bit issue - you probably want to
> cast to intptr_t rather than int if you want to guarantee that a

Done. Interestingly, it took 18 minutes CPU time to rebuild the planet
under an Itanium vs. 12 minutes under a P4.

* re-enabled the U-turn detection after improving it.
* All the structures are now aligned on 16 byte boundaries.
* The voices will no longer pause the application.
* Should now compile without flite (Christof)

I'll see if I can lay my hands on a Palm or other PDA and start porting.

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