On 05/23/2014 07:27 AM, David Krings wrote:


I see your point with multiple devices, but that requires the user to understand that one device is not the same as the other. That concept is not new and only a problem if one doesn't know about it and if connectivity was not present during the entire process.

Actually, depending on the browser these days, it might not even matter.

I know that for myself, I can work on any computer in the house or my cell phone and my local data will be the same on all of them. But then, I use Google Chrome and an Android phone - so everything automatically synchs between devices.

Though to be completely honest, the real reason I write code using local data for many situations is because it's fun. :-) When doing anything professionally, I always have to weight the options and choose the best option for the client. IE doing something that will take twice as long to code "because it's fun" is the wrong decision - it has to have business value. Doing something that will take the same amount of time to code "because it's fun" is the right decision because if I'm having fun programming, I'm more effecient.
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