Artem Pavlenko wrote: > > I've tried latest Kosmos and it works fine, though a bit slow. Are you > planning to release source? Are you referring to the slowness of generating reliefs or generally? When generating reliefs the application first has to download the DEM tiles from NASA FTP site and that may take a while. But once the DEM is cached locally on your disk, it should work more or less quickly, depending on the hardware. > I'm interested to try your shaded relief algorithm. Also, how do you > fill voids ? > Currently, the voids are not filled :). I'm using the original NASA SRTM3. But I am planning to include void filling or at least support for void-filled datasets that are freely available on the net. As for releasing the source code: I still want to implement a lot of ideas with Kosmos, but I haven't got the time to be involved with maintaining an open source project on a daily basis. So until I feel it has reached a certain level of maturity, I'm keeping it closed source. But if you're interested in any particulars (like shading algorithms), I can send you the code.
Regards, Igor _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk

