In article <[EMAIL PROTECTED]>,
Robert (Jamie) Munro <[EMAIL PROTECTED]> wrote:
>If it can draw the SVG maps, it doesn't have graphics limitations. If
>nothing else, you could download the OSM mobile binary and convert to
>SVG in the phone. Take a look at osmarender. It probably won't be easy
>to draw nice maps, but it would be a very useful addition to the OSM
>project if you can pull it off.

Has anyone tried rendering OSM data using OpenGL ES? I'm thinking in
terms of rendering the roads in 3d rather than simply mapping the tiles
as textures.

OpenGL ES has good support on Symbian, iPhone and the upcoming Google
Android platform.

Nick


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