I found a fix for some of the island rendering problems, where the island is split across two z12 tiles. One tile looks correct, but the other tile is inverted: it looks like a land area with half a lake when it should look like a water area with half an island.
If the island is tagged with "natural=water", it doesn't work right, even when the way is counterclockwise like it should be. If you change the island to "natural=coastline", it should then render the tile correctly. What I see in close_areas.pl is that it just looks at natural=coastline and not natural=water. This fixed the inverted tiles around several islands in Lake Titicaca (although you won't see them until tomorrow because of the backlog on tile uploads and processing). - Alan _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk

