On 18 Dec 2008, at 10:52, Steve Chilton wrote:

Equally roads don’t usually run over buildings – which could be case if reversed. Basically auto-rendering of these two can not be correct for all cases/zooms. Needs intelligence to say “nudge that building away from the road in this instance” – later?


Surely this is just a great example demonstrating that catography is harder than it seems at first sight. The problem is that the roads are not draw to their real width and therefore the building must be nudged or shrunk so as not to collide with the super-wide roads as rendered.

What we should not do is move the building outlines on the ground to make the rendering work, as far as I am concerned it is a rendering problem even if it is a hard one.

Regards,


Peter
Cheers
STEVE

Steve Chilton, Learning Support Fellow
Manager of e-Learning Academic Development
Centre for Educational Technology
Middlesex University
phone/fax: 020 8411 5355
email: [email protected]
http://www.mdx.ac.uk/schools/hssc/staff/profiles/technical/ chiltons.asp

Chair of the Society of Cartographers: http://www.soc.org.uk/

SoC conference 2008:
http://www.abdn.ac.uk/cartographers08/

From: [email protected] [mailto:[email protected] ] On Behalf Of Nathan Mixter
Sent: 17 December 2008 05:50
To: openstreetmap
Subject: [OSM-talk] buildings and roads

Just wondering. Shouldn't buildings be rendered behind roads. Currently buildings are drawn above a road when the road is wide like a highway or major road. Obviously buildings don't cut into roads. If the road layer is on top this won't happen.
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