sorry i have answered to an incomplete message! this is the one El 22/01/2010, a las 23:18, sergio sevillano escribió: >> El 22/01/2010, a las 22:29, GS escribió: >> >>> hi sergio, >>> >>> thanks for your feedback. >>> >>> i am fully aware that my software certainly lacks a lot of functionaliy >>> and features. it is not intended to be a full render system! in fact i >>> wanted simple maps in which i could draw and write some data. now with >>> the catastrophe in haiti i also wanted to provide some help. so in the >>> last days i improved the old program to make a better solution. but >>> there are still some things to do and there are things i am not going to >>> solve. once because i don't have the time and second not the expertise. >>> so let's look where we are or what you want. >>> >>> you probably want to use a real render program like KOSMOS, osmarender >>> or mapnik. you name it. >>>
as far as i know KOSMOS wont work on macOSX as it depends on microsoft.net library and osmarender and mapnik do need to mount a database... (the headache), right? >>> your layer problem might already be solved. even with my output. try the >>> svg files in a real vector graphics program like inkscape. there should >>> be layers since i have lots of "g id=..." in the files. aside from that >>> you can edit each single element. >>> .svg on inkscape wont show any layers in gui. .pdf on illustrator brakes down typography and outputs a single layer, i think is due that your .pdf is a simple/small one not full featured and not intended to be edited. .svg on illustrator shows a single layer, but there are more nested into it. i didn't see that until now. so it may do the trick ! ill inspect it tomorrow and will give you feedback on this. if it already makes some layers maybe i quite easy to control that a bit >>> there are graphics programs that split (my) graphics into smaller >>> pieces. i already tried but don't remember the program name. maybe that >>> helps too. >>> >>> there are errors in my maps because of incomplete data. (rivers maybe) >>> i know! thats why i thought it may need a little hand fixing. >>> you are right, a legend would be nice. i am thinking of implementing >>> one. >>> >>> but all these things need time which i lack... >>> >>> kind regards >>> >>> gerhard >>> > > > > ok, no problem thanks anyway. > > then i just need a kind dev to run the osm2ai.pl script [1] > to this area [2] and pass the .ai result. > > or some tutorial to run the script myself.... > > ill do the rest. > > anyone? > thanks > > sergio > > [1] http://trac.openstreetmap.org/browser/applications/utils/export/osm2ai/ > [2] > http://www.openstreetmap.org/?lat=18.2408&lon=-72.5284&zoom=14&layers=B000FTF >
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