The Mapnik rendering is not perfect, and one of its imperfections is its over-display of one-way arrows. That's a problem for the renderer to fix, I'm afraid.
I think you always need ways, even if they are covered by an area, so your approach strikes me as just fine. Richard On Mon, Oct 4, 2010 at 6:39 PM, Jo <[email protected]> wrote: > Hi, > I'm working on the bus terminal of Leuven in Belgium. > http://www.openstreetmap.org/?lat=50.882181&lon=4.714964&zoom=18&layers=M > There is a triangular shaped slab of concrete with an island, the bus > terminal is right next to it. I created many 'ways' that are not exactly > there, but in order to create contiguous relations they are needed. > My biggest beef with the rendering are all those little one way arrows. So I > already took them away, but somebody else insists on putting them back... > What I did with the multipolygon conveys what's actually there. All the > virtual ways are paths across the concrete in order to get a nice picture > when rendering the bus routes. It seems like a good compromise, but I'm at a > loss about whether it's the right way to map the whole area. > Thanks for your input. > > Jo > _______________________________________________ > talk mailing list > [email protected] > http://lists.openstreetmap.org/listinfo/talk > > _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk

