On Mon, Jan 31, 2011 at 11:39 AM, Daniel Sabo <[email protected]> wrote: > This is a really bad idea. Drawing collinear features by sharing nodes is > NEVER a good idea beyond 1 or 2 shared corners, that's what multipolygons are > for.
Does that apply for coastlines as well? Or do coastlines not even need the multipolygon? > When the ways get attached to large objects (like an administrative boundary > or national park) it becomes impossible to edit them from an extract without > unintended side effects. Good to know. I wonder how we can make multipolygons more user friendly? Maybe a magic "convert to multipolygon" tool, that starts with one way (say the golf course in the previous example), converts it to a multipolygon, and converts any other affected ways (the landuse=industrial) as well. Steve _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk

