On Mon, Jan 31, 2011 at 11:39 AM, Daniel Sabo <[email protected]> wrote:
> This is a really bad idea. Drawing collinear features by sharing nodes is 
> NEVER a good idea beyond 1 or 2 shared corners, that's what multipolygons are 
> for.

Does that apply for coastlines as well? Or do coastlines not even need
the multipolygon?


> When the ways get attached to large objects (like an administrative boundary 
> or national park) it becomes impossible to edit them from an extract without 
> unintended side effects.

Good to know. I wonder how we can make multipolygons more user
friendly? Maybe a magic "convert to multipolygon" tool, that starts
with one way (say the golf course in the previous example), converts
it to a multipolygon, and converts any other affected ways (the
landuse=industrial) as well.

Steve

_______________________________________________
talk mailing list
[email protected]
http://lists.openstreetmap.org/listinfo/talk

Reply via email to