2011/12/7 mick <[email protected]>:
>> Martijn van Exel wrote:
>> That's an interesting thought, but part of the excitement of
>> contributing to OSM is the instant gratification of seeing your own
>> improvements on the map and being able to share your knowledge with
>> the world right away. Having new contributors make their first
>> contributions in a sandbox environment takes away a lot of that
>> excitement. Moreover, I think it's important for novices to feel the
>> responsibility and power of
>> editing a live database, something they will only be able to
>> appreciate if they actually do it.


+1


> The logic?? behind my suggestion for a sandbox is that, especially in the 
> earliest stages is that the stupid mistakes can be made and a form of instant 
> gratification is presented by the dummy server/site which is running a 
> sacrificial subset of OSM.


there is AFAIK a sandbox on the devserver, but I agree with Martijn:
better start with learning responsibility and edit the real data.


>> Sure, they will make mistakes at first. Everyone does. It's no big
>> deal, as long as people are willing to improve and learn. I for one am
>> glad that not many of my early 2007 edits are still around.
>
> I have to admit that my idea of a dummy or testing/learning server would help 
> me with my own project - mapping of historic objects that may only remain as 
> stains and other archaeology under the ground, such as Roman Roads, Marching 
> Camps etc.


interesting. I suggest you have a look at the keys
historic:civilization,
historic=road/archaeological_site/aqueduct/tomb/..., ruins=yes
cheers,
Martin

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