2011/12/7 mick <[email protected]>: >> Martijn van Exel wrote: >> That's an interesting thought, but part of the excitement of >> contributing to OSM is the instant gratification of seeing your own >> improvements on the map and being able to share your knowledge with >> the world right away. Having new contributors make their first >> contributions in a sandbox environment takes away a lot of that >> excitement. Moreover, I think it's important for novices to feel the >> responsibility and power of >> editing a live database, something they will only be able to >> appreciate if they actually do it.
+1 > The logic?? behind my suggestion for a sandbox is that, especially in the > earliest stages is that the stupid mistakes can be made and a form of instant > gratification is presented by the dummy server/site which is running a > sacrificial subset of OSM. there is AFAIK a sandbox on the devserver, but I agree with Martijn: better start with learning responsibility and edit the real data. >> Sure, they will make mistakes at first. Everyone does. It's no big >> deal, as long as people are willing to improve and learn. I for one am >> glad that not many of my early 2007 edits are still around. > > I have to admit that my idea of a dummy or testing/learning server would help > me with my own project - mapping of historic objects that may only remain as > stains and other archaeology under the ground, such as Roman Roads, Marching > Camps etc. interesting. I suggest you have a look at the keys historic:civilization, historic=road/archaeological_site/aqueduct/tomb/..., ruins=yes cheers, Martin _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk

