Hi all, I'm learning TileMill with a project to render my home town of Melbourne, which is on the southeastern coast of Australia. The only problem I'm having is the coastline. I've tried a few things, and nothing has really worked:
1) The default 'countries' shape that comes with TileMill - not enough detail, misaligned with OSM data (maybe the wrong projection) 2) Cloudmade's Victoria coastline (http://downloads.cloudmade.com/oceania/australia_and_new_zealand/australia/victoria) - I think it's just a way, not a closed polygon. As a result, applying a fill to it doesn't really work - bits of water don't get filled, and bits of land do. 3) Cloudmade's victoria.poly (http://downloads.cloudmade.com/oceania/australia_and_new_zealand/australia/victoria/victoria.poly) - not in a format that TileMill recognises. 4) Cloudmade's whole Australia coastline: http://downloads.cloudmade.com/oceania/australia_and_new_zealand/australia/australia.coastline.osm.bz2 - aligns perfectly, but seems to be broken: https://dl.dropbox.com/u/767553/broken-coastline.png 5) openstreetmapdata.com's land/sea polygons (http://openstreetmapdata.com/data/land-polygons) - very slow to render (because it's the whole world?) - it's off by ~25km south of the other OSM data. I used the Mercator projection I'm using TileMill installed on an Ubuntu VM with PostGIS. The OSM data I'm using came from here: http://osm-metro-extracts.s3.amazonaws.com/melbourne.osm.pbf Can someone advise the best way to get a simple coastline polygon into TileMill? For this project, I really only need a single polygon of Port Phillip Bay (or alternatively, a single land polygon covering greater Melbourne). Sorry for the newbie questions. Thanks, Steve _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk

