W dniu 17.05.2015 22:22, moltonel 3x Combo napisał(a):

Did you even try the existing tools ? Tilemilll is very userfriendly,
and if Joe or Jane has trouble setting it up, they can just use the
MapBox instance. There's very little skill needed to start tweaking an
existing style, and the learning curve is IMHO not too steep,
considering how intrinsically complicated the task is.

Yes, I did some initial work with Tilemill and plan to go even further. I think it's a very nice tool (well, I hope I'll be able to open more than a few tabs once =} ), but why do you think it's existence and great UI are all one needs?

My personal problem is setting it on my version of Ubuntu with right database and Mapnik. Also I mentioned average Joe or Jane, not average Geek or Nerd. ;-} Even if they will be able to start working with TileMill, they probably won't be ready to set their own tiling server for friends, family or coworkers.

I have no idea how you'd apply P2P to map style design. It sounds like
you; ve heard of a great technology, and want to apply it to every
problem without fully understanding the technology and/or the problem.

I even used it once on OSM - it was called Tiles@home. My reasoning is simple: we are very decentralized, but still use plain old centralized servers with only few styles to render. Why not create a lightweight platform for people where we just let them connect, exchange their styles and share rendering/tiles?

I may be wrong, but that's just the idea to test. Sorry if I was not too clear what I mean.

I assure you the osm-carto devs are competent and take those things
into account. It's a design decision, they want the map to be pretty
as well, not just a show-everything endeavour. They've also stoped
rendering some things that they felt didn't match the usecase.
Nevertheless, they managed to continually increase the data density,
while making the style more eye-pleasing. Congrats to them.

You don't have to assure me: +1 - it's quite nice map and kudos for devs! But still underused in my opinion. Being technically competent is one thing and there are other problems also - I'm an active member trying to be more of a developer too and I know osm-carto from inside to some degree.

We even don't know exactly what is the usecase now - is it still a map "for the mappers" to be used as a way of checking your input or just a general one? We already have another general one, much less detailed (MapQuest Open), which is probably more eye-pleasing because of this, so I guess default should be more "working assistance", but the feel is it's not so much.

That said, you really shouldn't focus too much on "the default map
style". Stop puting it on a pedestal, there are plenty of other
high-quality styles, and one size does not fit all. The fact that
anyone can make his own style (and that the data is rich enough to
warrant it) is one of OSM's strenghts. I wish we could emphasize other
syles more on osm.org.

I'm happy the data can be used in many places and for different purposes, but where is the map for the mappers - people wanting to see their precious input? How can people find it? I think problems with rendering as innocent thing as a fountain (how much bloat would it be if we render it?) tells something about what is still missing.

--
"The train is always on time / The trick is to be ready to put your bags down" [A. Cohen]

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