On 30 December 2016 14:45:54 GMT+00:00, Paul Johnson <ba...@ursamundi.org> wrote: >I had a related theory that's pretty much what Google was using Ingress >for >last year. Lost to the ethers is where I theorized in a group hangout >for >the local Ingress community that the POIs entered as portal suggestions >was >feeding Google Maps, which hit me the same day or the next day. > >https://plus.google.com/+PaulJohnsonTulsa/posts/bFdG66yMZV5
It's pretty clear that Google used Ingress to improve its map. Crowdsourced POI photos and a huge point cloud of pedestrian traffic. Even if that data was only collected as a side-effect, they'd have been pretty dumb not to tap into it. And that's actually one thing that kept me away from Ingress even though I liked the concept. I've been thinking about good game concept that is entertaining in its own right and can be used directly/actively to improve the map. Something like Kort but for non-mapers. Something *I'd want to play*, but which allowed me to qa/improve osm during a game session. Probably have AR as the main/only play mode, have plenty of osm tags effect the game mechanics, and let player upload a note with photo if a real-world object doesn't yield the expected game object. It's not easy. Any takers ? :) -- Vincent Dp _______________________________________________ talk mailing list talk@openstreetmap.org https://lists.openstreetmap.org/listinfo/talk