I have a few suggestions too: verdichtet => compacted straatstenenc => paving_stones bestraat => paving_stones niet-bestraat => unpaved niet-bestraat2 => unpaved niet-bestraat33 => unpaved щебеночное_покрытие => gravel no_paved => unpaved concreteas => concrete Pflastersteine => sett pflastersteine => sett Bosbodem => dirt klinkers => sett sans_revêtement => unpaved schotter => gravel Turf => turf holz => wood грунт => dirt terre_battue => gravel плитка => paving_stones pavingstones => paving_stones não_pavimentado => unpaved Waldboden => ground (literally forest soil) permukaan tanah dan Beton means ground and concrete And I want to point attention to surface=앿 https://www.openstreetmap.org/way/1185643877 Seems someone is adding this in Taiwan a lot. I think it means unpaved.
> Op 01-11-2023 23:42 CET schreef Mateusz Konieczny via talk > <talk@openstreetmap.org>: > > > I proposed some time ago to fix some surface values. > > Edit is documented at > https://wiki.openstreetmap.org/wiki/Mechanical_Edits/Mateusz_Konieczny_-_bot_account/fixing_malformed_surface_tags > > I propose to expand this by fixing also values listed below. > > Please comment if any of proposed replacements are dubious in any way and > do not qualify for a replacement with an automated edit. > > Please also comment if you checked values proposed to be edited and they seem > fine! > > Edit will affect around 2200 objects. > > It is preferable to use standard tag values where possible, > and in many cases unusual values can be migrated without any data loss. > The list below is supposed to contain only such cases. > > If anyone wants I can help them to find affected objects or present listing of > edits which added this tags or list people who added this values onto > currently > tagged osm objects. > > Samples of this values were tested. I also asked for review at > https://forum.openstreetmap.fr/t/review-requested-before-proposing-bot-edit-for-automated-fixing-of-surface-values/18419 > > Tried to use them as detectors of bogus data, neither were really useful for > this purpose. > We have many better ways to find OSM data requiring human review. > > So I am proposing following changes > > tags with highest use, among ones that will be retagged > surface = astroturf with 297 uses > surface = timber with 122 uses > surface = paving with 179 uses > surface = U with 82 uses > surface = enrobé with 276 uses > surface = terre with 383 uses > > > surface = astroturf → surface = artificial_turf > surface = timber → surface = wood (see > https://www.openstreetmap.org/changeset/66866027 > https://www.openstreetmap.org/changeset/126078123 > https://www.openstreetmap.org/changeset/126078123 > https://www.openstreetmap.org/changeset/68461319 > https://www.openstreetmap.org/changeset/69445813 > https://www.openstreetmap.org/changeset/57280475 > https://www.openstreetmap.org/changeset/126800407 ) > surface = DIRT → surface = dirt > surface = paving → surface = paved > surface = U → surface = unpaved > > French from > https://lists.openstreetmap.org/pipermail/talk/2023-April/088164.html > review at > https://forum.openstreetmap.fr/t/review-requested-before-proposing-bot-edit-for-automated-fixing-of-surface-values/18419 > > surface = enrobé → surface = asphalt > surface = béton_bitumineux → surface = asphalt > surface = béton_bitumimeux → surface = asphalt > surface = bitumen → surface = asphalt > surface = enrobes → surface = asphalt > surface = bitume → surface = asphalt > surface = goudronné → surface = asphalt > surface = gourdon → surface = asphalt > surface = plastique → surface = plastic > surface = banc_de_sable → surface = sand > surface = terre → surface = earth > surface = Terre → surface = earth > surface = terre_boue → surface = mud > surface = terre_humide → surface = mud > surface = terre,_boue → surface = mud > surface = graviers → surface = gravel > surface = tere → surface = earth > surface = terre2 → surface = earth > surface = caoutchouc → surface = rubber > surface = bois → surface = wood > surface = béton_désactivé → surface = concrete > surface = terre_batue → surface = clay > surface = pavés → surface = paved > surface = carrelage → surface = tiles > surface = pelouse_et_terre → surface = grass;ground > surface = terre_touvenant → surface = ground > surface = terre;herbe → surface = ground;grass > surface = terre_naturelle,_argileuse → surface = ground > surface = gravier → surface = gravel > surface = gazon_synthétique → surface = artificial_turf > surface = béton → surface = concrete > surface = ciment → surface = concrete > surface = herbe → surface = grass > surface = gazon → surface = grass > surface = herb → surface = grass > surface = herbe_naturel → surface = grass > surface = pelouse → surface = grass > surface = pelouse_naturelle → surface = grass > surface = terre_et_rochers → surface = ground;rock > surface = béton_bois → surface = concrete;wood > surface = terre,_cailloux → surface = ground;gravel > surface = terre_et_herbe → surface = earth;grass > surface = herbe_et_sable → surface = grass;sand > surface = sable_et_terre → surface = sand;earth > surface = terre_et_sable → surface = earth;sand > surface = terre_cailloux → surface = ground;gravel > surface = terre_goudrons → surface = ground;asphalt > surface = terre_goudron → surface = ground;asphalt > surface = terre_pierres → surface = ground;gravel > surface = terre_et_pierre → surface = ground;gravel > surface = terr_et_pierre → surface = ground;gravel > surface = terre/sable → surface = ground;sand > surface = terre_et_pierres → surface = ground;gravel > surface = Herbe_et_cailloux → surface = grass;gravel > surface = terre_et_gravier → surface = ground;gravel > surface = gravillons,_béton → surface = gravel;concrete > surface = graviers_et_terre → surface = gravel;ground > surface = sable → surface = sand > surface = Sable → surface = sand > surface = cailloux → surface = gravel > surface = pierre → surface = gravel > surface = gravier0 → surface = gravel > > surface = asphalt_on_concrete_sub-base → surface = asphalt > https://www.openstreetmap.org/changeset/30055680 - asked on 2023-03-20 > (mapper is inactive, commented that they are fine with this change) > > surface = Sand → surface = sand > surface = unhewn_cobblestones → surface = unhewn_cobblestone > surface = holz → surface = wood > surface = асфальт → surface = asphalt > surface = concrete1 → surface = concrete > surface = compactedc → surface = compacted > surface = concreteq → surface = concrete > surface = paving_stones2 → surface = paving_stones > surface = asphaltq3 → surface = asphalt > surface = asphaltcc → surface = asphalt > surface = asphaltqq → surface = asphalt > surface = unpaved-- → surface = unpaved > surface = unpavedMN → surface = unpaved > surface = a → surface = asphalt > surface = asphalt:chipseal → surface = chipseal > surface = pavement → surface = paved > surface = ground_dirt → surface = dirt > surface = tiled → surface = paved > surface = astro_turf → surface = artificial_turf > surface = wood_planks → surface = wood > surface = AS → surface = asphalt > surface = flooring_tiles → surface = tiles > surface = lawn → surface = grass > surface = Brick → surface = brick > surface = Artificial Turf → surface = artificial_turf > surface = ea → surface = earth > surface = dit → surface = dirt > surface = wooden deck → surface = wood > surface = paved_minor → surface = paved > surface = s-and → surface = sand > surface = cobble → surface = cobblestone > > surface = unpaved2 → surface = unpaved > surface = paving_stones4= → surface = paving_stones > surface = concretefl → surface = concrete > surface = asphaltww → surface = asphalt > surface = grassq → surface = grass > surface = unpaved∂ → surface = unpaved > surface = unhewn-cobblestone → surface = unhewn_cobblestone > surface = unpavedŒ → surface = unpaved > surface = paving_stonesv → surface = paving_stones > surface = unpavedNo → surface = unpaved > surface = gravel3 → surface = gravel > surface = sett9 → surface = sett > surface = concreteas → surface = concrete > surface = paved3 → surface = paved > surface = asphaltŒ → surface = asphalt > surface = asphalt_ → surface = asphalt > surface = asphaltw → surface = asphalt > surface = asphaltq → surface = asphalt > surface = grass2 → surface = grass > surface = paved22 → surface = paved > surface = dirtц → surface = dirt > surface = unpaved1 → surface = unpaved > > > there are also many low-use values with one or two or three extra bogus > characters, for example > surface = artificial_turf22 → surface = artificial_turf > > would be also OK to migrate them without listing them > for review here and just add them to replace list later? > And other similar obvious typos appearing or found in future? > > Only low use obvious mistakes would be changed. > If anyone at all will protest and I will not do this and post > for review, like list here, once sufficiently many values are found. > > Proposed edit would be automatic, rerun from time to time, split into small > changeset by geographic areas and run by > https://www.openstreetmap.org/user/Mateusz%20Konieczny%20-%20bot%20account/history > bot account > > Following is the same reasoning and plan as previously: > > Why it is useful? It helps newbies to avoid becoming confused. It > protects against such values becoming established. Without drudgery > that would be required from the manual cleanup. It also makes easier to > add missing values where needed. > > It also cuts down on help/research to answer cases "why this feature > is not showing up properly" (because it has a typo in a tag). > > Why automatic edit? I have a massive queue (in thousands and tens of > thousands) of automatically detectable issues which are not reported by > mainstream validators, require fixes and fix requires review or > complete manual cleanup. > > There is no point in manual drudgery here, with values clearly > replaceable by better matches. > > This values here do NOT require manual overview. If this cases will > turn out to be an useful signal of invalid editing than I will remain > reviewing nearby areas where bot edited. > > And I fixed some manually and they were not a great sign of a problematic > data. > > Yes, bot edit WILL cause objects to be edited. Nevertheless, as result > map data quality will improve. > > note: there is a matching announcement at community forum, but > talk mailing list confirmation is intended to be as a final one. > ( > https://community.openstreetmap.org/t/proposed-bot-edit-automatic-replacement-of-surface-values-where-it-is-safe/105361 > ) > _______________________________________________ > talk mailing list > talk@openstreetmap.org > https://lists.openstreetmap.org/listinfo/talk >
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