>>However, I would note that David's suggestion to use .x could be
>>problematic. As .x is already used for DirectX model files.

FYI: this was a "Reductio ad Absurdum" joke ...

Back in "The Old Days" on mainframe type systems files had actual "types" 
independent from their extension - if any.  Unix in its ideal simplicity got 
rid of that.
And instead used file extensions ... and magic numbers.  
 "See no types up my sleeves ! " 
-David




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