Michael Doherty wrote: > My own approach in designing a non-trivial project is > "Design From The Outside In", eg., Doug Rosenberg's "Use Case Drive > Object Modelling". The reason is that the outside of a system is > always more complex than the inside, especially if the outside > includes humans.
I could not disagree more. :-) But instead of boring evetrybody with my rant, please see what smarter people than me have written about this: http://c2.com/cgi/wiki?ModelFirst > with an actual user/customer. They prefer to talk people like > themselves and perhaps feel superior. Sorry, all generalizations are wrong. Holger ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek No, I will not fix your computer. http://thinkgeek.com/sf _______________________________________________ Tapestry-developer mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/tapestry-developer
