This might help:
function urlDecode(str){
str=str.replace(new RegExp('\\+','g'),' ');
return unescape(str);
}
function urlEncode(str){
str=escape(str);
str=str.replace(new RegExp('\\+','g'),'%2B');
return str.replace(new RegExp('%20','g'),'+');
}
var END_OF_INPUT = -1;
var base64Chars = new Array(
'A','B','C','D','E','F','G','H',
'I','J','K','L','M','N','O','P',
'Q','R','S','T','U','V','W','X',
'Y','Z','a','b','c','d','e','f',
'g','h','i','j','k','l','m','n',
'o','p','q','r','s','t','u','v',
'w','x','y','z','0','1','2','3',
'4','5','6','7','8','9','+','/'
);
var reverseBase64Chars = new Array();
for (var i=0; i < base64Chars.length; i++){
reverseBase64Chars[base64Chars[i]] = i;
}
var base64Str;
var base64Count;
function setBase64Str(str){
base64Str = str;
base64Count = 0;
}
function readBase64(){
if (!base64Str) return END_OF_INPUT;
if (base64Count >= base64Str.length) return END_OF_INPUT;
var c = base64Str.charCodeAt(base64Count) & 0xff;
base64Count++;
return c;
}
function encodeBase64(str){
setBase64Str(str);
var result = '';
var inBuffer = new Array(3);
var lineCount = 0;
var done = false;
while (!done && (inBuffer[0] = readBase64()) != END_OF_INPUT){
inBuffer[1] = readBase64();
inBuffer[2] = readBase64();
result += (base64Chars[ inBuffer[0] >> 2 ]);
if (inBuffer[1] != END_OF_INPUT){
result += (base64Chars [(( inBuffer[0] << 4 ) & 0x30) |
(inBuffer[1] >> 4) ]);
if (inBuffer[2] != END_OF_INPUT){
result += (base64Chars [((inBuffer[1] << 2) & 0x3c) |
(inBuffer[2] >> 6) ]);
result += (base64Chars [inBuffer[2] & 0x3F]);
} else {
result += (base64Chars [((inBuffer[1] << 2) & 0x3c)]);
result += ('=');
done = true;
}
} else {
result += (base64Chars [(( inBuffer[0] << 4 ) & 0x30)]);
result += ('=');
result += ('=');
done = true;
}
lineCount += 4;
if (lineCount >= 76){
result += ('\n');
lineCount = 0;
}
}
return result;
}
function readReverseBase64(){
if (!base64Str) return END_OF_INPUT;
while (true){
if (base64Count >= base64Str.length) return END_OF_INPUT;
var nextCharacter = base64Str.charAt(base64Count);
base64Count++;
if (reverseBase64Chars[nextCharacter]){
return reverseBase64Chars[nextCharacter];
}
if (nextCharacter == 'A') return 0;
}
return END_OF_INPUT;
}
function ntos(n){
n=n.toString(16);
if (n.length == 1) n="0"+n;
n="%"+n;
return unescape(n);
}
function decodeBase64(str){
setBase64Str(str);
var result = "";
var inBuffer = new Array(4);
var done = false;
while (!done && (inBuffer[0] = readReverseBase64()) != END_OF_INPUT
&& (inBuffer[1] = readReverseBase64()) != END_OF_INPUT){
inBuffer[2] = readReverseBase64();
inBuffer[3] = readReverseBase64();
result += ntos((((inBuffer[0] << 2) & 0xff)| inBuffer[1] >> 4));
if (inBuffer[2] != END_OF_INPUT){
result += ntos((((inBuffer[1] << 4) & 0xff)| inBuffer[2] >>
2));
if (inBuffer[3] != END_OF_INPUT){
result += ntos((((inBuffer[2] << 6) & 0xff) |
inBuffer[3]));
} else {
done = true;
}
} else {
done = true;
}
}
return result;
}
var digitArray = new
Array('0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f');
function toHex(n){
var result = ''
var start = true;
for (var i=32; i>0;){
i-=4;
var digit = (n>>i) & 0xf;
if (!start || digit != 0){
start = false;
result += digitArray[digit];
}
}
return (result==''?'0':result);
}
function pad(str, len, pad){
var result = str;
for (var i=str.length; i<len; i++){
result = pad + result;
}
return result;
}
function encodeHex(str){
var result = "";
for (var i=0; i<str.length; i++){
result += pad(toHex(str.charCodeAt(i)&0xff),2,'0');
}
return result;
}
function decodeHex(str){
str = str.replace(new RegExp("s/[^0-9a-zA-Z]//g"));
var result = "";
var nextchar = "";
for (var i=0; i<str.length; i++){
nextchar += str.charAt(i);
if (nextchar.length == 2){
result += ntos(eval('0x'+nextchar));
nextchar = "";
}
}
return result;
}
-----Original Message-----
From: Erik Hatcher [mailto:[EMAIL PROTECTED]
Sent: Tuesday, April 26, 2005 8:45 AM
To: Tapestry users
Subject: Re: XTile question
Or you could send it down as JavaScript commands (serializing an object
with basic types as JavaScript "function" objects) and eval it on the
client-side.
Erik
On Apr 26, 2005, at 11:13 AM, Yu, Ed wrote:
> That seems to be the only option as to encode it in Base64 or ASCII
> Hex code
> and decode it on the client end.
>
> Thanks.
>
> -----Original Message-----
> From: Mind Bridge [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, April 26, 2005 10:06 AM
> To: Tapestry users
> Subject: Re: XTile question
>
> Hi,
>
> I presume the keyword in your question is 'binary'. If that is the
> case,
> then the answer is no -- unfortunately Java and JavaScript have
> different ways to represent data. While it is possible to do the data
> conversion in some limited cases, it will not work in the general case
> and it was not done as a result.
>
> Is it possible to transfer the string representation of the object
> instead, and recreate it on the JavaScript side?
>
>
> Yu, Ed wrote:
>
>> Hi all,
>>
>>
>>
>> I got a question about XTile. Does it support sending binary content
>> back
> to
>> javascript?
>>
>>
>>
>> Thanks.
>>
>>
>>
>>
>> ----------------------------------------------------------------------
>> --
>>
>> No virus found in this incoming message.
>> Checked by AVG Anti-Virus.
>> Version: 7.0.308 / Virus Database: 266.10.3 - Release Date: 4/25/2005
>>
>>
>
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Anti-Virus.
> Version: 7.0.308 / Virus Database: 266.10.3 - Release Date: 4/25/2005
>
>
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